AI Insights · Timothy · April 2024
Top 5 Roguelike Games on iOS in South America Q1 2024
In Q1 2024, the top 5 roguelike games on iOS in South America showed varied performance trends in terms of downloads, revenue, and active users, with notable fluctuations throughout the quarter.
During the first quarter of 2024, the top 5 roguelike games on iOS in South America demonstrated diverse performance metrics. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for each game.
Hero Wars: Alliance RPG from Nexters Global LTD saw significant fluctuations in weekly revenue, starting the quarter with approximately $21K and peaking at $31K in late January. Weekly downloads started high at 39.8K but gradually declined to about 7.7K by the end of March. Active users also saw a decline from 46.4K at the start to around 25.5K by the end of the quarter.
Diablo Immortal by Blizzard Entertainment, Inc. experienced a revenue peak of roughly $29.6K at the end of January, with a notable dip to $13.3K in early March. Downloads were relatively low, ranging from 2.7K at the beginning to around 2K at the end of the quarter. Active users showed a slight decrease from 48.7K to 40.5K over the three months.
Legend of Mushroom from Joy Net Games had a strong debut, with initial weekly revenue of $25.6K and a peak of $43.4K by the end of March. Downloads started at 26.6K but decreased to 9.7K by the last week of the quarter. Active users fluctuated, starting at 25.3K and ending at 24.3K.
Top Heroes by River Game HK Limited showed a steady increase in revenue, starting at $383 and reaching $23.7K by late March. Downloads peaked at 13.9K in mid-February but dropped to 4.8K by the end of March. Active users saw an initial peak of 16.1K in mid-February, with fluctuations leading to 12.1K by the end of the period.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. had varied revenue trends, starting at $10.1K and peaking at $20.8K in mid-March. Downloads were consistently low, with a high of 552 in the first week and a low of 28 in mid-March. Active users decreased from 6K at the start to 4.9K by the end of the quarter.
This data, sourced from Sensor Tower, highlights the dynamic nature of the roguelike game market on iOS in South America during Q1 2024. For more detailed insights, visit Sensor Tower.